📋 Fangs of crashterkarn

by anon · 2026-07-23 22:43:43
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Table of contents 🚨 Yes, There Are Reports 📋 Known Historical Context (Pre-Expansion) 🔧 Things That Have Helped Others

🧑 You

Are there any reports of the new Grim Dawn expansion having issues with multiplayer games hanging during loading screens? A friend of mine is getting it a log

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▶ Reasoning

I've found quite a bit of information. Let me summarize what I've found for the user.

🤖 Assistant

Great news (well, not good news, but relevant news)! Fangs of Asterkarn literally launched today, July 23, 2026 — just a few hours ago! So this is very fresh ground. Here's what I've found:


🚨 Yes, There Are Reports

From the Crate Entertainment forums (Today, release day), there are already multiple multiplayer bug threads:

  1. "Multiplayer bugs we've experienced so far!" — Posted today in Bug Reporting
  2. "Game crashes in multiplayer when dying" — Also today
  3. "[Multiplayer] Winds of Asterkarn ground effect never despawns for the joining client" — Also today
  4. "Graphics card fans ramp to 100% and computer crashes after playing for a few minutes"

Unfortunately, the forum pages require login to read the actual thread contents, so I can't see the full details of those reports, but the titles alone confirm that multiplayer issues are being reported on day one.


📋 Known Historical Context (Pre-Expansion)

This problem isn't entirely new. There's a well-known longstanding issue with Grim Dawn where:

🔧 Things That Have Helped Others

If your friend is experiencing this, here are some common fixes that have worked for many:

Fix

Details

Enable V-Sync

The #1 fix for infinite loading screens — high uncapped FPS breaks loading transitions

Try 32-bit mode

Remove /x64 from launch options

Switch to Borderless Windowed

Instead of Fullscreen

Enable Deferred Rendering

In video options

Switch to LAN mode

Some players reported better stability hosting via LAN rather than online

Verify game files

On Steam: Properties → Local Files → Verify integrity

Limit FPS

Cap your FPS to 60 or 144 via driver settings

Given that v1.3.0 shipped with a massive overhaul (new UI, WASD controls, backend changes), there could be some teething issues specific to the new build. The devs at Crate Entertainment are usually pretty responsive with hotfixes — I'd suggest your friend post in that Bug Reporting section on the Crate forums, and also try enabling V-Sync in the meantime, as that's historically been the silver bullet for loading screen hangs in Grim Dawn.